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Undertale better graphics mod
Undertale better graphics mod





Added warnings for saving/loading with the GMS debugger enabled.and now resolve to "other" and "self".UndertaleModTool scripts have been reorganized and streamlined.Added WASD for Undertale (thanks Lil Alien).Added copying scripts for sprites, backgrounds, fonts, sounds, and game objects.So anyway, that's all the babbling I have for now.This is the third prerelease of version 0.4.0 of UndertaleModTool. I haven't fully play tested The Binding of Undertale, but in my short runs I haven't experienced this. They had reported that upon adding additional things into the game, it appeared to run out of memory and enemies would be invisible. The 3DS specific contents of animation.b have been extracted and documented thanks to /u/jerbear64 and /u/dedChar had also ported, The Agony of Isaac. In my research, I found I'm certainly not the first person to try or successfully do this. xml files and may need editing as well, but we'll find out later. anim from animation.b yet, they're essentially.

undertale better graphics mod

I haven't properly documented any of this, but it's pretty easy to figure out simply by comparing against what you find within BoI Rebirth's ROMFS. Those xml and others which have the same name across all versions require editing to work on the 3DS version. As you can see, the majority of them are graphics, but there are a couple of xml. It seems there are 53 3DS specific files and even more contained in animations.b. I guess I'll open an issue over there and hopefully they can find something. There are still some obvious slowdowns due to loading, although I do feel there could be an issue with Luma's LayeredFS and this game as it works fine if you recompile the mods into a CIA. I've obviously made some progress with Binding of Isaac Rebirth mods on the 3DS and have managed to get The Binding of Undertale to work. Ensure 'Game Patching' is enabled in Luma's configuration Hold 'Select' while powering on your N3DS Extract 'luma' folder to the root of your microSD

undertale better graphics mod

Recompiling as a CIA actually saves 58MB as it replaces some of the original music

undertale better graphics mod undertale better graphics mod

Launch 'HackingToolkit3DS' and enter 'cr' to recompile the CIA, choose the name, enter '3' for minor version and '0' for micro version (if you don't enter the version, it will always ask you to update and fail) Extract the 'resources' folder from 'luma/titles/titleID/romfs/' within the zip and place it in 'ExtractedRomFS' (Overwrite everything) You should now have 'ExtractedRomFS' folder and a bunch of other files Launch 'HackingToolkit3DS' and extract the contents of the CIA (ce for CIA extract, you don't need to decompress the code.bin) Take your decrypted Binding of Isaac Rebirth CIA and put it in the same folder as PackHack







Undertale better graphics mod